Comorbid Interactive

Together in the Dark



The Prompt: Community


This was a tough one. Not just because the prompt was a bit tricky, but also because I had to learn a lot about Godot and 2D game dev techniques to get it all working right. In the end it's missing some key mechanics that I wanted to include. Things like having the "survivors" head to the nearest light tower and mill about there. The game came out alright though, all things considered.